10 Games Like Wordle To Check Out Next

If you are a regular Wordle player who has passed today’s level and is looking for a new gaming challenge, there are a number of other free games you can try out to get your gaming buzz. In this article, WordsRated has put together a list of 10 popular titles that will grab your attention and keep you occupied for hours!

Quordle (#1)

A natural progression from Wordle’s gameplay, Quordle challenges players to find 4 hidden 5-letter words at the same time. As the difficulty is harder, players are allowed to make a maximum of 9 attempts to solve all of the words.

Quordle interface

As each attempt is made its letters will turn gray (incorrect), yellow (correct but unplaced) or green (correct and placed) for each of the 4 available answers. The letters on the keyboard will also change colors in quadrants to indicate to the player the current state of all of the letters for each answer.

Quordle even includes the additional game modes Practice, Daily sequence and the unlockable Weekly Challenge to give players some more variety. See if you have what it takes to solve all 4 of the hidden words!

Octordle (#2)

For an even greater challenge based on the same game format as Wordle, Octordle has 8 hidden 5-letter word answers that will need to be solved in as few turns as possible. As there are 8 words to find, players are given a maximum of 13 turns to complete the challenge.

Octordle interface

Just like with Quordle, any attempt made will change the colors of the letters of each answer and the keyboard’s letters will also change accordingly to help guide the player. When each solution has turned completely green, it will be successfully solved.

Furthermore, players that are looking for different objectives are in luck as Octordle offers Classic, Sequence, Rescue and other game modes. Don’t be disheartened if you struggle with this one, it’s not for the faint of heart!

Wordiply (#3)

In Wordiply, players are given 5 attempts to find the longest words possible that include the pre-provided letter combination. Players will be scored by their length score (which scores the longest guess as a length percentage of the longest possible word) and by their letter score (based upon the total letters used in all guesses made).

Wordiply interface

To make words of longer lengths, players should at first try to think of as many words they can that include the target phrase. They should then see if they can add prefixes/suffixes to increase the length of the word, before submitting the longest words that have been found.

Players will be pleased to know that there is not an ongoing timer for each level, so players have an entire 24 hours to find the solutions they would like to submit. This makes it a perfect game to look at first thing in the morning and contemplate during the rest of the day. 

Spelling Bee (#4)

Players are challenged to create as many words as possible using a honeycomb grid of 7 letters in Spelling Bee. Letters can be used multiple times and in any order, but for the word to be accepted it must contain the day’s middle letter.

Spelling Bee interface

Each time a valid word is found (at least 4-letters), Spelling Bee will keep it saved in a list and the player’s points will be increased. Clicking on the rankings will show each player their current rank and the minimum amount of points they will need to amass in order to increase to the next level.

4-letter words will score the player 1 point and words that are 5-letters or more will score the player one point per letter. Players can even score an additional 7 points for creating a Pangram which uses all of the available letters at least once!

Contexto (#5)

Unlike word games that are heavily focused on letters, players must use their word association and elimination skills to reveal the secret word in Contexto. As it can be a particularly hard challenge, players are allowed to use as many guesses as they need to find the answer.

Contexto interface

Each time a guess is made, it will be given a corresponding color and number to indicate its accuracy in relation to the mystery word. The lower the number of the guess the better, with red words (1,501+) showing no relation to the answer, yellow words (301 to 1,500) being moderately accurate and green words (2 to 300) showing a high similarity. 

A good strategy is to make opening guesses as broad as possible, with subsequent guesses diving further into or around the words which have scored the lowest number. The game will end when the target word is found, allowing the player to see a breakdown of their overall performance. 

Connections (#6)

Another of The New York Times’ popular daily games is Connections, based upon word association. When opening the game, players will see a 4 x 4 grid of 16 words or terms.

Connections interface

The goal of the game is to correctly group these words or terms into sets of 4, based on an unknown topic that links them all together. For example, “Beach”, “Castle”, “Bag” and “Dune” could all be linked together through the word “Sand”.

Although at the start of the game all of the words/terms are unconnected and colored gray, they will change color once they are solved. In order of difficulty, yellow groups are the easiest to solve, followed by green groups, blue groups and finally purple groups. 

The Mini (#7)

Using a basic crossword format, The Mini has established itself as a must-play daily game for many trivia fans around the world. When the game is opened, players will see a small symmetrical grid to insert their answers.

The Mini interface

Through its simple interface, clicking on each tile will highlight a clue for either its horizontal or vertical answer. Clicking on the same square again will toggle the clue for the square’s other answer.

As with any crossword, the game will be complete when all tiles have been correctly filled in to answer the clues. A timer will also run once you start playing the game, allowing regular players to compete against their previous best completion time each day. 

Letter Boxed (#8)

Another visual word-forming game is Letter Boxed, which challenges players to use all of the provided letters within the target number of words or fewer. As words are formed, lines will connect its letters together on the interface.

Letter Boxed interface

Letters are arranged 3 per side around a square and can be used as many times as needed. However, the catch is that players are not allowed to play two letters from the same side in a row. 

Although players are given a goal number of words, the game will allow players to complete the challenge using as many words as necessary. Due to this, it can be especially welcoming to first-time players looking for some casual word fun.

Words With Friends (#9)

Those that are looking for a multiplayer word game challenge should look no further than Words With Friends (WWF), the hit title created by Zynga in 2009. Similar to Scrabble but intended to appeal to the online or social gamer, players need to create high scoring words using the letters available to them on their rack and the board.

Words With Friends interface

To score the highest amount of points per turn, players should try to form long words that use high scoring letters, while also landing on bonus squares that boost scores. However, players are restricted at times by their playable letters and the space available on the board.

Furthermore, Words With Friends even features a number of different game modes and minigames, some of which will pit the player against the computer. Playing different minigames can even unlock special rewards that can be used in-game!

Heardle (#10)

If you are also a music fan, Heardle will put your auditory skills to the test! In this game, players are allowed to listen to a snippet from a song and must attempt to guess its title using the smallest amount of sound clips as possible. Players can listen to snippets multiple times before making a guess.

Heardle interface

When the player does not know the answer, they have the option to press the “skip” button to increase the length of the audio snippet by the number of seconds shown. Each time an answer is guessed incorrectly or the “skip” button is pressed, it will result in the loss of a turn.

Players have a maximum of 6 turns to find the answer to each song loaded but if the answer hasn’t been solved within 6 attempts, the level will end in a loss and the answer will be displayed. Start by clicking on the play button to see if you can recognize any hits!